Disconnect
Combat Controls :
W/S : Forward/Reverse
A/D : Turn
Mouse : Aim
Space : Shoot
ESC : Pause/Unpause
Menu Controls :
Arrow Keys, Enter, ESC : Navigation
Disconnect is a top down mecha battle game about capturing towers for communication and putting down enemy mecha!
Choose your mecha loadout, then fight enemy mecha and capture towers, but be warned, the enemy are capturing back! Towers connect with overlapping Towers and Radio signals (commander units) and supply information to all connected units in the chain. The larger your network is, the better your friendly units strike force will be. Watch out though, the same goes for your enemies. If you step inside a red circle, the enemies in adjacent radio range will know you're there!
Tips:
Autoguns are the fastest firing by far, but do minimal damage. Most mecha have these. Rockets do substantial damage, but re-arming takes a long time. Snipers have range and power but are similar to Rockets in low speed.
| Published | 20 days ago |
| Status | Prototype |
| Platforms | HTML5, Windows, Linux |
| Author | SumpterWorksLLC |
| Genre | Action |
| Tags | 2D, ebitengine, Game Jam |
| Content | No generative AI was used |

Comments
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This game likely would have really come alive with multiplayer, but that was not within my time budget. Also would have needed far more rebalancing.